The Pinokio Electronic Paintball Loader

15 12 2008

This winter has been the Battle of the Loaders, one piece of equipment that virtually every paintballer needs and depends on. A loader needs to feed quickly and reliably, stand up to abuse and have a motor that can stand up to long periods of running under tension without burning up. Weight is a serious consideration as well, because a couple of ounces doesn’t seem like much until you’ve been packing a marker all day long. While a war of marketing has been going on by two manufacturer’s over their new loaders, there’s another loader that’s been flying under the media radar but gathering a cult following… the Pinokio.

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The Pinokio Loader was designed with the big game/ scenario player in mind but has been showing up on the markers of well-known tournament players such as and Nicky Cuba of the LA Ironmen and Team Destiny. Due to its unusual shape its scorned by some players… then again, so was the VLocity and HALO when they first came out! We just brought the Pinokio in to stock so I decided to delve a little more into them… and was pleasantly surprised.

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Let’s get one thing straight from the beginning… the Pinokio is not a Ricochet! While OEM’d from the same factory and sharing some components from the now-defunct loader company, the Pinokio is quite different. Paintballs feed down into a carousel where they are indexed between four soft paddle arms. A flexible flap sensor extends in the feed path. When the sensor is up the motor turns on until the feedneck is stacked with paint, holding the sensor in the down position. The soft paddles doesn’t so much forcefeed as it shuttles paint into the feed path, alleviating the ’soup maker syndrome’ other forcefeed loaders often have with brittle paintballs. Its a simple system without eyes to get dirty or misaligned.

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A quick word about the servo motor. This unit was originally designed for remote control scale racing boats… its sealed very well! I chatted with the designer of the Pinokio today, who told me that not only do they routinely demo the Pinokio running underwater but that they’ve actually used a loader to blend margaritas. While I don’t recommend this (using it as a blender, not the margaritas), I mention it because a little rain isn’t going to shut down the loader. The motor is rated to 37 volts, but the Pinokio only uses two 9 volt batteries. No worries about overloading and burning it out as the motor is never even close to being run at full power. The manufacturer’s claim is 30 BPS… while I don’t have the equipment to properly refute this claim, I will say that you will be hard pressed to outrun this loader short of a very irresponsible and dangerous ramping setting on your trigger !

The body is where the Pinokio derives its obvious name. The shell of the loader is in four pieces: left body, right body, battery door and nose cone. The nose cone slides on via two grooves in the sides and secures in place by a spring loaded latch. Two noses cones are provided, Stage 1 and Stage 2. The Stage 1 nose cone is a traditional loader shape for a capacity of 250 balls. Most other competitors max out at 170-190 balls. Stage 2 is an elongated cone that extends out the front for an insane 400 ball count!

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Now before you judge the looks of this, think about the possibilities… it takes no tools and about 10 seconds to switch between cones. Imagine you are playing in the woods, fighting your way to a fort which you need to take and then hold. You use Stage 1 for mobility on the way there, then switch to Stage 2 for when you need to lay down some serious paint in defense. Nothing stops your opponents like a never ending stream of paint coming at them. The Pinokio will hold almost three full 140 round pods! Some back players on speedball fields are picking up on the Pinokio in Stage 2 as well. The long nose cone is still the same target area when viewed from the front and even from a bit of an angle you’re still going to get nailed in the hard goggles. They can go over twice as long off the break without reloading or even need to reload at all in shorter three man formats where you rarely shoot more than three pods.

The battery door slides on and locks in place without tools. The body lines are designed to add structural integrity to the overall shell and make wiping hits off between games easy and fast. The lid snaps down like the older Halos and will accept most feed gate systems like the CORE Halo Speed Collar and the Virtue Crown. One button turns the Pinokio on and off, recessed into the rear of the body where it won’t break or accidentally get turned off.

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You’ll hear many players who’ve never actually seen a Pinokio in person complain how ‘big’ they are. Big? With a Stage 1 nose cone the Pinokio is virtually the same height and length as a Halo B/ Reloader B and less height than a standard VLocity. It is longer than the VLocity but not as wide.

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Want yet another awesome stat? The Pinokio with Stage 1 nose cone and two 9 volt batteries weighs in at 1 pound ! Stage 2 complete with batteries weighs in at 1 pound 3 oz. Compare that to the Halo B’s 1 pound 8.4oz or the VLocity’s 1 pound 2.4oz. (Thanks to Mike at TechPB for the weights)

While the Pinokio is a bit more expensive than most loaders it is surely not the most expensive either. What you’re getting is an insanely light, crazy fast loader with the ability to quickly increase ball capacity to the scenario equivalent of a heavy machine gun. Designed for rec ballers but getting noticed by speedballers, the Pinokio is a solid investment to compliment your marker.





The New NXe Extraktion Series Tactical Harness System

8 12 2008

NXe has been providing camo options for paintball players since their inception, offering 2 Pod and 3 Pod camo belt pouches, a popular wraparound 4+1, a full vest and a light vest and the trend setting Elevation Series. About a year ago my sales rep told me that they had something in the works to appeal more to the high end woodsball/ tactical player. Now this really piqued my interest because scenario/ rec ball is finally recognized as a significant portion of the industry… and I love new toys for myself as well !

Finally, NXe felt the product line was ready for the market. The Extraktion Series is a modular harness and accessory system utilizing elements from both their previous paintball harnesses and current military/ police gear. The beauty of this system is that it can be set up as just a traditional waist pack, a light shoulder harness-style vest or a full vest, easily customized to the role you’ll be on the field that day. Everything is available in either a green digi camo (similar to MarPat but not as much browns) or good ol’ SWAT black.

The backbone of the Extraktion system is the BASE waist belt. Anyone familiar with the Elevation Series harnesse will see the instant similarities. Textured dense rubber foam wraps around and grabs your lower back for comfort and three big rubber-covered foam points cushion where the harness meets the base of the spine and prevents the whole works from twisting around. A two part stretch waist belt, similar to a lumber lifting belt, wraps around your waist for a snug and proper fit. On the front of this is a convenient velcro ID pouch with a plastic face so you can keep your scenario ID or mission card tucked away safely yet show it to a ref in an instant. Instead of the usual static pod slots and tank pouch across the back there is MOLLE (Modular Lightweight Loadbearing Equipment) webbing to let you place whatever accessories you want wherever you want them. Extraktion’s MOLLE webbing is also a bit different in that it is the loop (fuzzy) side of velcro. Most of the accessories have the hook side on their backs for more ‘grab’ and more secure mounting. Two stiff plates with more MOLLE are positioned on the front of the BASE harness as well.

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The BASE in itself is a versatile system giving you tons of options and excellent mobility for quick missions, belly crawling through thick brush and general recreational play. However, for big games/ scenarios where you might be out on the field for hours at a time you need extra room to carry more gear. Extraktion offers two choices for this, the FLANK light rig and the SHELL heavy vest. These attach to the BASE via plastic rings and adjust for length. The adjustment straps feature thick sturdy velcro and are elastic to stretch and move with your as opposed to your body twisting around inside .

The FLANK is more of a rack/ rig than a vest for a smaller and more mobile load out. The FLANK is comprised of a large back panel and two front shoulder panels connected by stretch material. The outer material is a tough nylon fabric while the inside is mesh lined for ventilation with thick padding at the shoulder cup, base of the neck and lower back for comfort. The back and two front panels are covered in rows of MOLLE webbing.

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The SHELL is a more traditional tactical vest layout. Attaching to the BASE, the SHELL provides maximum real estate for mounting gear. Again its a durable nylon fabric, mesh lined and padded, with loop velcro MOLLE webbing. One feature I like is that the left front side side of the SHELL lays over the zipper. This gives you a bit more mounting space and keeps paint and crud out of the zipper!

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Next comes the fun part… accessory pouches! Each is available in green digi camo or black.

RELOAD pod pouches are what you will buy the most of. These utilize the same S2 technology as NXe’s Elevation harnesses in that the pods are encased in a formed low-friction slot with elastic ejectors. Pods slide in and out with ease. To increase the mounting capabilities of the RELOADs they were designed with a narrow no-nonsense pull strap, external MOLLE webbing and attachment straps that can be angled outwards. This allows the user to stack additional RELOADs between or on the side of others.

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The FUEL tank pouch features a stiff backed base and two sets of velcro for horizontal or vertical mounting. Two long keeper straps hold the tank in place and is spacious enough to accomodate even 88ci tanks.

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The CARGO is a general purpose pouch with padded sides to protect whatever it carries. The zipper has a large pull tab to its easy to grab with gloves on.

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The HAUL is a dump pouch that quickly folds out, providing a handy sack to carry empty pods or scenario props you need to collect. It can fit up to 6 pods.

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Need to carry some paint grenades? The FRAG grenade pouch will transport every size paint grenade on the market. It has an elastic band inside to help lift smaller size grenades up for easy withdrawal.

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HYDRATE is one accessory every big game/ scenario player should have. Dehydration is a serious matter for any day of paintball and having it on you the whole time makes the day much more enjoyable. This hydration bladder pouch packs double sets of three attachment straps each for a secure mount. Included is a 2 liter hydration bladder and hose with bite valve for no-hassle fluid replenishment. Because HYDRATE uses up so much space NXe took a tip from the military and added six rows of MOLLE webbing and two cinch straps on the back to build over, such as the FUEL tank pouch.

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The DRAW holster is different from every other paintball pistol holster out there. Because there are such different shapes to paintballs pistols, from the Tiberius Tac 8 and Miltec G1 to Sheridan PGP, the Extraction DRAW holster is designed as two sleeves. You wrap the inner sleeve around the underside of your pistol, then wrap the outer sleeve over the top for a custom fit! Three attachment straps on each side allow an ambidextrous left or right hand draw.

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The CHART map/ document pouch will hold up to an 8 1/2″ by 11″ sheet of paper, yet folds to a convenient 5″ x 6″ size. It clips through MOLLE webbing by a strong metal clip and rotates 360 degrees so you or others can view your field map, mission objectives or scenario documents with ease.

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COMM is a radio pouch featuring a split elastic strap to fit most sizes of radios and cel phones. The MOUNT is a unique poch that provides an adjustable bank of four elastic loops. These loops can hold 12gr CO2 cartridges, ten round tubes, small flashlight, folding squeegee… you name it. The LOOP is simply an elastic loop that can carry a pod, similar to those found on NXe’s high end harnesses. The difference here is that it can attach via a MOLLE strap anywhere you want it. A simple and cheap way to carry a few more pods out with you… and they make a great holster to slip the quick disconnect end of your remote in when its not attached to your marker.

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The new Extraktion is going to be a huge hit. It is possibly the most versatile load bearing system in paintball right now with its ability to become three different size harness systems with just a few minutes of mixing and matching… and its the only MOLLE waist harness system at this time. For the same cost as a high end waist harness and tac vest you can have it all in one, saving you more gear bag space!

Here are some sample configurations from my own personal set of Extraktion gear…

A light set up on my BASE with a FUEL tank pouch for my remote, three RELOADs and a rear mounted DRAW holster to keep my Tiberius Pistol tucked away where I won’t crawl on it. A CARGO zipper pouch for my small items and a FRAG grenade pouch rounds out the front.

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My usual light load for most trips out on the field during a big game when I’m not going too far, here using the Extraktion system with a BASE harness and a FLANK rig. On the back are four RELOADs for 560 rounds, a HYDRATE water bladder and a FUEL to hold my remote tank. On the front is a CARGO pouch to carry my valubles, a HAUL pouch to pick up prizes (most of the local big games here hide pods on the field with raffle tickets and such) and a FRAG grenade pouch because I typically will do a banzai grenade dash when I’m out of paint and ready to head back in…

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Hint… since the interface between MOLLE webbing and straps needs to be snug its sometimes hard to get the straps through the webbing. A trick is to slip the tip of a butter knife under the webbing and lift it a bit. This way the snap slides under the knife blade and doesn’t snag on the webbing!

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